Progression
Illusion Dungeons
Access guide for RagnaKon Illusion Dungeons, their level requirements, entrance locations, story access and Investigation Team connections.
Illusion Dungeons
Illusion Dungeons are high-level versions of familiar Ragnarok locations with their own
access stories, stronger monsters, repeatable quests, Illusion Stones and Illusion equipment.
This guide follows the current RagnaKon scripts and presents each dungeon
separately so you can follow them one by one.
Base Level 100+
1. Illusion of Moonlight
pay_d03_i
How to Unlock
1
Go to Payon 164,229 and speak with Elder Sanyul. The quest requires Base Level 100+.
2
Continue to the Young Scholar at pay_arche 48,137 near the Payon Cave entrance.
3
Follow the story involving Muyeon, the soldier and the ruined village until the strange portal is revealed.
4
Use the Shimmering Portal at pay_dun03 140,46. Once unlocked, selecting Enter the portal warps you to pay_d03_i 140,44.
InvestigationGirocker • Base Lv100+ • 100 kills on pay_d03_i
Investigation Reward2,500,000 Base EXP + 2,500,000 Job EXP
Illusion Gear
Base Level 120+
2. Illusion of Frozen
ice_d03_i
How to Enter
1
Travel to Ice Dungeon 2F.
2
Touch the Purple Portal at ice_dun02 150,11.
3
The portal checks for Base Level 120+. If eligible, it sends you directly to ice_d03_i 149,24.
4
Inside, approach Zeith at 155,43 and Vrid at 150,43 to begin the dungeon's story progression.
InvestigationElysia • Base Lv120+ • 100 kills on ice_d03_i
Investigation Reward6,000,000 Base EXP + 6,000,000 Job EXP
BossAwakened Ktullanux can be summoned through the dungeon's seal mechanic.
Illusion Gear
Base Level 130+
3. Illusion of Vampire
gef_d01_i
How to Unlock
1
Go to gef_dun01 132,223 and speak with Grimm. Characters below Base Level 130 are refused.
2
Follow Grimm and Mojo's story concerning the mysterious notebook and the people trapped inside it.
3
Complete the main story until Grimm recognizes you as the one responsible for checking the world inside the notebook.
4
After completion, talk to Grimm whenever you want to enter again. Choosing Yes warps you to gef_d01_i 114,216.
InvestigationRadimir • Base Lv130+ • 100 kills on gef_d01_i
Investigation Reward10,000,000 Base EXP + 10,000,000 Job EXP
Daily ContentThe dungeon contains multiple repeatable research/hunting quests that reward EXP and Illusion Stones.
Illusion Gear
Illusion of Abyss / Turtle Island
No banner image was supplied, so this section intentionally uses no external image.
Base Level 150+
4. Illusion of Abyss / Turtle Island
tur_d03_i / tur_d04_i
How to Unlock
1
Speak with Knight Aylvar at alberta 211,28. The story requires Base Level 150+.
2
Listen to Aylvar's story about the missing 2nd Knights Division and his friend Leiphen.
3
Accept the shell piece from Aylvar. The strange shell activates and sends you to the abnormal Turtle Island.
4
The first warp sends you to tur_d03_i 132,187. Continue the story to reach the deeper Illusion Turtle area.
InvestigationOrian • Base Lv150+ • objective on tur_d04_i
Investigation Reward22,500,000 Base EXP + 16,000,000 Job EXP
ThemeIllusion version of Turtle Island / Abyss content.
Illusion Gear
Base Level 150+
5. Illusion of Teddy Bear
ein_d02_i
How to Unlock
1
Speak with the Coughing Young Man at einbroch 149,242. The quest requires Base Level 150+.
2
He asks you to investigate the first floor of the Einbech Mine and search for his missing friend Steven.
3
Follow the Teddy Bear line and the strange activity inside ein_dun01.
4
After enough story progress, use An entrance somewhere at ein_dun01 189,87 to warp to ein_d02_i 168,197.
InvestigationMachoko • Base Lv150+ • 100 kills on ein_d02_i
Investigation Reward17,500,000 Base EXP + 12,500,000 Job EXP
Inside Story NPCSteven appears at ein_d02_i 170,193.
Illusion Gear
Base Level 160+
6. Illusion of Luanda
com_d02_i
How to Enter
1
Travel to beach_dun2 248,254.
2
Interact with the softly glowing blue totem.
3
Select Touch it. Characters below Base Level 160 cannot enter.
4
Eligible characters are warped directly to com_d02_i 249,243. Speak with Defense Manager Luanda at 241,255 for the local quest progression.
InvestigationCassis • Base Lv160+ • 100 kills on com_d02_i
Investigation Reward29,000,000 Base EXP + 19,600,000 Job EXP
Local ContentLuanda manages requests involving monsters, byproducts and the dungeon's strange shimmering events.
Illusion Gear
Base Level 160+
7. Illusion of Twins
ant_d02_i
How to Unlock
1
Go to Ant Hell 2F and approach Yolanda at anthell02 172,189 and Mirko at 177,190.
2
The story requires Base Level 160+. Mirko explains that a ranger named Briashen entered the newly discovered deeper area.
3
Accept the rescue/investigation request and continue speaking with Mirko as the story advances.
4
Mirko sends you into ant_d02_i 172,185. After the story is established, his menu provides repeat entry to the Garden of Awareness.
InvestigationSheshin • Base Lv160+ • 100 kills on ant_d02_i
Investigation Reward27,000,000 Base EXP + 18,000,000 Job EXP
Story ThemeBriashen, Khahris and the strange duplicate-memory phenomenon inside Ant Hell.
Illusion Gear
Base Level 170+
8. Illusion of Labyrinth
prt_mz03_i
How to Unlock
1
Enter the Prontera Labyrinth Forest and approach the Twisted Crack around prt_maze01 99,27.
2
The trigger only reacts for Base Level 170+ and reveals Irene at prt_maze01 97,26.
3
Follow Irene and the Prontera Priests' Guild story until the crack becomes available for dungeon entry.
4
When the crack offers entry, choose Enter through the crack to warp to prt_mz03_i 99,26.
InvestigationTerrian • Base Lv170+ • 100 kills on prt_mz03_i
Investigation Reward35,000,000 Base EXP + 22,750,000 Job EXP
Additional ContentAfter the main story, the Priest Guild members provide daily and weekly requests inside the twisted labyrinth.
Illusion Gear
Base Level 140+ • Lower Floor 180+
9. Illusion of Underwater
iz_d04_i / iz_d05_i
How to Unlock
1
At Base Level 140+, speak with Gein at izlude 132,49. The story begins with the strange fishing rod connected to the missing Sirood.
2
Continue the Izlude investigation with Gein, Raket and the fishing rod until they direct you to the oceanographer Jerrymon at prt_in 157,66.
3
Help Jerrymon study the Bahia Trench and obtain enough abyssal material to create a usable vortex. The operation then moves back to Izlude.
4
Jerrymon's Izlude vortex sends you to the upper Illusion area at iz_d04_i 130,227. Afterward he can send you there again.
5
To enter the lower floor, speak with the Gatekeeper at iz_d04_i 129,232. You must be Base Level 180+ to descend to iz_d05_i 141,186.
Upper Dungeoniz_d04_i • Base Lv140 story access
Lower Dungeoniz_d05_i • Gatekeeper requires Base Lv180+
InvestigationLista • Base Lv180+ • 100 kills on iz_d05_i
Investigation Reward65,000,000 Base EXP + 45,000,000 Job EXP
Illusion Gear
Illusion Refinement Boxes
Your current client defines dungeon-specific Illusion refinement boxes. Regular boxes target
a compatible +4 Illusion item and refine it to +7~10 randomly.
The matching Special box refines a compatible +4 item to +9~12 randomly.
Availability: the client contains these refinement boxes and their target-item lists,
but the uploaded dungeon quest script does not establish that every box is currently obtainable on
RagnaKon. This guide therefore does not invent an acquisition source.
Illusion Investigation Team
Dungeon access and the Investigation Team are separate systems. Unlocking a dungeon does not
automatically register you for Investigation missions.