PLAY NOW

ACCOUNT LOGIN

Game Guide • Malangdo

Costume Enchantment Guide

Exchange selected costumes for Costume Enchant Stone Boxes, enchant Costume Headgear, apply visual effects and enchant Costume Garments through Malangdo's Fashion Stone NPCs.

Malangdo Fashion Stone NPC Area
Malangdo Fashion Stone area
274Exchangeable Costumes
18Stone Boxes 4-21
208Unique Possible Stones
100%Visual Effect Enchant

Fashion Stone NPCs

Designer Heidam
Designer Heidam
mal_in01 20,124

Consumes an eligible costume and gives the corresponding Costume Enchant Stone Box.

Aver De Dosh
Aver De Dosh
mal_in01 22,113

Enchants equipped Upper, Middle and Lower Costume Headgear.

Gregio Grumani
Gregio Grumani
mal_in01 24,121

Adds or removes Costume Headgear visual effects.

Lace La Zard
Lace La Zard
mal_in01 20,107

Enchants Costume Garments using Garment Stones and Dual Stones.

Aver De Dosh — Costume Headgear

Equip the costume you want to enchant and bring the matching Costume Enchant Stone. Any costume actually equipped in a valid Costume Upper, Middle or Lower slot can be enchanted.

PositionEnchant SlotSuccess
Upper1st Slot50%
Middle2nd Slot50%
Lower3rd Slot50%
The stone is consumed on attempt. If the enchant fails, only the target slot becomes empty. The costume and its other enchant slots remain intact.

Gregio Grumani — Visual Effects

Visual Effects use the 4th Costume Headgear enchant slot and have a 100% success rate. A new effect replaces the old visual effect.

Upper

Twinkle Effect

Middle

White Body Effect, Crimson Wave Effect, Blue Aura Effect, Shadow Effect, Pink Glow Effect, Electric Effect, Shrink Effect and Ghost Effect.

Lower

Water Field Effect, Green Flare Effect and Shrink Effect.

Removing a visual effect costs 99,800 Zeny. The Effect Stone is not returned.

Lace La Zard — Costume Garments

Normal Garment Stones use the first Costume Garment enchant slot. Dual Stones use the second Costume Garment enchant slot.

TypeSlotSuccess
Garment Stone1st Garment Slot50%
Dual Stone2nd Garment Slot50%
Failure clears only the targeted Garment enchant slot. The other Garment enchant slot is preserved.

Designer Heidam — Costume Exchange & Box Contents

How the exchange actually works
1. Bring an eligible Costume
2. Designer Heidam consumes the Costume
3. You receive the corresponding Stone Box
4. Open the Box for an Enchant Stone
Important: the Costumes listed below are exchange materials. They are NOT Costumes that come out of the Stone Box.

Click an item name or icon to open its FluxCP Item Info page. Use the Description button to read the client-side Ragnarok item description.

Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
ASPD Stone(Garment)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
This old airship captain's hat would make you think: 'That white horn was only the part of the hat'
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A doll shaped like an angel. It is used to worship Odin by the blacksmith guild of dwarf.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
An elegant black wings which are spreading wide.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hood of soft cat ears *no cats were harmed in the making of this headgear*.
Type: Costume
Position: Upper, Middle
Weight: 0
Requirement: None
An energetic Bunny Band perfect for a magic show.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 4.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A golden crown worn by a champion among champions.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 4.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 4.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A golden mask rumored to be worn by some ancient Goddess.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 4.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Cute pegeon bring good fortune to the ownner.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 4.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Flaming angel wings.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 4.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
Stone to increase the amount of recovery.
Costumes in the top slot grants the following abilities.
Increases item recovery effect +2%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone is a good skill to write Recovery
Costumes in the top slot grants the following abilities.
Skills Recovery 3% of the amount of recovery.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Improves Regen stone.
Costumes in the middle slot grants the following abilities.
Each 10 Seconds restores 10 HP.
Aver De Dosh (mal_in01 22,113)
Weight: 10
HP Stone(Mid)
Stone to increase health.
Costumes in the middle slot grants the following abilities.
MaxHP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
SP Stone(Mid)
Stone to increase magic power.
Costumes in the middle slot grants the following abilities.
MaxSP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that recover SP in battle.
Costumes in the lower slot grants the following abilities.
When user kill enemy with Physical or Magical Damages, recover SP by 1.
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases STR.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
STR +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases INT.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
INT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases AGI.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
AGI +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases DEX.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
DEX +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases HP.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
VIT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone filled with Luck.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
LUK +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
Hit Stone(Lower)
A stone that increases HIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
HIT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases FLEE.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
FLEE +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Large size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Large size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Medium size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Medium size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Small size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Small size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 4 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
ASPD Stone(Garment)
Attack Stone(Upper)
Magic Stone(Upper)
Strength Stone(Mid)
Intelligence Stone(Mid)
Agility Stone(Mid)
Dexterity Stone(Mid)
Vitality Stone(Mid)
Lucky Stone(Mid)
HP Stone(Lower).
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A cute costume made based on wickebine's cat ears.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume hat with a cute Whisper motif.
I feel like Whisper is approaching when I wear this hat.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Unknown aura that wrapped your body.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hat inspired by the adorable Poring.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A dark marching hat worn by members of an undead band from Niffleheim.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hat with rabbit ears.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Kiss of Banshee Master. It could give the powerful force.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Hellium Balloon shaped like deviruchi.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A mask that showing the deep sorrows for losing everything.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Middle, Lower
Weight: 0
Requirement: None
A hat that is a constant reminder of the Winter season.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A luxurious ribbon with golden border.
Had been abandoned by Kimi.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Statue of peeing baby angel.
It's a bit embarrassing to wear it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A wing for happy mood.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 5.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases STR.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
STR +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases INT.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
INT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases AGI.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
AGI +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases DEX.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
DEX +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases HP.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
VIT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone filled with Luck.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
LUK +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases ATK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases AGI.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
Lucky Stone(Mid)
A stone that increases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
HP Stone(Mid)
Stone to increase health.
Costumes in the middle slot grants the following abilities.
MaxHP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
SP Stone(Mid)
Stone to increase magic power.
Costumes in the middle slot grants the following abilities.
MaxSP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
HP Stone(Lower)
A stone that increases HP.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MaxHP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Large size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Large size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Medium size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Medium size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Small size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Small size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone to increase the amount of recovery.
Costumes in the top slot grants the following abilities.
Increases item recovery effect +2%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone is a good skill to write Recovery
Costumes in the top slot grants the following abilities.
Skills Recovery 3% of the amount of recovery.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Improves Regen stone.
Costumes in the middle slot grants the following abilities.
Each 10 Seconds restores 10 HP.
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that recover SP in battle.
Costumes in the lower slot grants the following abilities.
When user kill enemy with Physical or Magical Damages, recover SP by 1.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Hit Stone(Lower)
A stone that increases HIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
HIT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases FLEE.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
FLEE +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 5 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
HP Absorbtion Stone(Garment)
SP Restoration Stone(Garment)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A mysterious glasses which shows objects in 3-dimentional.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 6.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
It seem he love his mother.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 6.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A big ribbon scarf.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 6.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A costume made based on appearance of Lutie snowman.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 6.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Cute sheep hat. Its so cute that make people's heart beat fast.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 6.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Costume replica of famous winged demon of underworld.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 6.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases STR.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
STR +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases INT.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
INT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases AGI.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
AGI +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases DEX.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
DEX +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases HP.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
VIT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone filled with Luck.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
LUK +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases ATK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases AGI.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
Lucky Stone(Mid)
A stone that increases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
HP Stone(Mid)
Stone to increase health.
Costumes in the middle slot grants the following abilities.
MaxHP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
SP Stone(Mid)
Stone to increase magic power.
Costumes in the middle slot grants the following abilities.
MaxSP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
HP Stone(Lower)
A stone that increases HP.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MaxHP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Large size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Large size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Medium size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Medium size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone effective against Small size enemies.
Costumes in the top slot grants the following abilities.
Increases Physical Damage against enemies of Small size by 1%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone to increase the amount of recovery.
Costumes in the top slot grants the following abilities.
Increases item recovery effect +2%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone is a good skill to write Recovery
Costumes in the top slot grants the following abilities.
Skills Recovery 3% of the amount of recovery.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Improves Regen stone.
Costumes in the middle slot grants the following abilities.
Each 10 Seconds restores 10 HP.
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that recover SP in battle.
Costumes in the lower slot grants the following abilities.
When user kill enemy with Physical or Magical Damages, recover SP by 1.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Hit Stone(Lower)
A stone that increases HIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
HIT +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases FLEE.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
FLEE +1
Aver De Dosh (mal_in01 22,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 6 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
HP Absorp Stone(Upper)
SP Restore Stone(Upper)
AGI Convert Stone(Lower)
and more.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A wig designed after a certain race whose hair changes when jumps over his limit.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 7.
Type: Constume
Position: Upper
Weight: 0
Requirement: None
Ten gallon hat gets along with Lolita fashion.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 7.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Feeling full of loves.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 7.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
From the inside of zipper there is creature like a bunny.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 7.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A sleepy Eclipse with his family, look comfortable.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 7.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Only the bottom of glasses attached with frame, its cool and stylish.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 7.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Nothin you need to worry in the World when wearing this on your head.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 7.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Costume Sombrero
A traditional Mexican hat with a wide, round brim.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 7.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
STR +3, DEX -3.
When equipped with STR Convert Stone(Mid):
INT +3, DEX +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +3, INT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
INT +3, VIT -3.
When equipped with INT Convert Stone(Mid):
DEX +3, VIT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +3, DEX -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
DEX +3, AGI -3.
When equipped with DEX Convert Stone(Mid):
VIT +3, AGI +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +3, VIT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
VIT +3, LUK -3.
When equipped with VIT Convert Stone(Mid):
AGI +3, LUK +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +3, AGI -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases STR.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
AGI +3, STR -3.
When equipped with AGI Convert Stone(Mid):
LUK +3, STR +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +3, LUK -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases INT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
LUK +3, INT -3.
When equipped with LUK Convert Stone(Mid):
STR +3, INT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases STR.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +3, STR -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
HP Stone(Mid)
Stone to increase health.
Costumes in the middle slot grants the following abilities.
MaxHP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
SP Stone(Mid)
Stone to increase magic power.
Costumes in the middle slot grants the following abilities.
MaxSP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
HP Stone(Lower)
A stone that increases HP.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MaxHP +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone to increase the amount of recovery.
Costumes in the top slot grants the following abilities.
Increases item recovery effect +2%.
Aver De Dosh (mal_in01 22,113)
Weight: 10
Stone is a good skill to write Recovery
Costumes in the top slot grants the following abilities.
Skills Recovery 3% of the amount of recovery.
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that recover SP in battle.
Costumes in the lower slot grants the following abilities.
When user kill enemy with Physical or Magical Damages, recover SP by 1.
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases defense.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEF +20.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Increases magic defense.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MDEF +4.
When equipped with Defense Stone(Mid) give the following abilities.
HIT +5, FLEE +5.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 7 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Greed Stone(Lower)
Cast Stone(Garment)
ASPD Stone(Upper)
Also added an effect stone that enchant costume's 4th slot: Twinkle(Upper), Ghost effect(Mid).
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
Costume made from wings of angel that fluttered in the sky.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
An imitation eyes contact based of Gemini-S58 eyes.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A hat made based on appearance of Pecopeco.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume developed from unknown technology and magic in Juperos ruins.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A costume modelled after the robot inside Charleston factory.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A small aquarium costume that make its wearer feels like swimming in ocean.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
An extended ponytail that came with different colors.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig that always bouncing whenever you move.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hair extension that soft and looks wavy.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A galapago that have a dream to fly high in the sky.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig that always bouncing whenever you move.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig that always bouncing whenever you move.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig that always bouncing whenever you move.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig that always bouncing whenever you move.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig that always bouncing whenever you move.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig that always bouncing whenever you move.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig that always bouncing whenever you move.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
An extended ponytail that came with different colors.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
An extended ponytail that came with different colors.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
An extended ponytail that came with different colors.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
An extended ponytail that came with different colors.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
An extended ponytail that came with different colors.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
An extended ponytail that came with different colors.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
An extended ponytail that came with different colors.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hair extension that soft and looks wavy.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hair extension that soft and looks wavy.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hair extension that soft and looks wavy.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hair extension that soft and looks wavy.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hair extension that soft and looks wavy.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hair extension that soft and looks wavy.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hair extension that soft and looks wavy.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A cute tree spirit hat.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume that gives calm feeling of water that.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A funny costume made of flower that gives feeling of spring season.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A replica of pope arunafeltz's crown.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A replica wings of naughty cupid.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A mask of face with Pie on it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Middle, Lower
Weight: 0
Requirement: None
An imitation mask of Hild Wind from Rachel field.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 8.
Type: Costume
Position: Upper, Middle, Lower
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone blessed with kyrie eleison.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Enables the use of Level 1 Kyrie Eleison.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
A greed looking stone.
Adds enchantment on lower slow costume.
Enables the use of Level 1 Greed.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Adds enchantment on upper slot costume.
Decreases After Skill Delay by 1%.
When equipped with Reload Stone(Mid) and Reload Stone(Lower): Reduces After Skill Delay by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Adds enchantment on middle slot costume.
Decreases After Skill Delay by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Decreases After Skill Delay by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
An enchantment stone that can give effect on 4th slot of upper costume equipment.
Twinkle
Gregio Grumani (mal_in01 24,121)
Weight: 10
An enchantment stone that can give effect on 4th slot of middle costume equipment.
Ghost
Gregio Grumani (mal_in01 24,121)
Weight: 10
A stone that increases STR but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
STR +3, DEX -3.
When equipped with STR Convert Stone(Mid):
INT +3, DEX +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +3, INT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
INT +3, VIT -3.
When equipped with INT Convert Stone(Mid):
DEX +3, VIT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +3, DEX -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
DEX +3, AGI -3.
When equipped with DEX Convert Stone(Mid):
VIT +3, AGI +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +3, VIT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
VIT +3, LUK -3.
When equipped with VIT Convert Stone(Mid):
AGI +3, LUK +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +3, AGI -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases STR.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
AGI +3, STR -3.
When equipped with AGI Convert Stone(Mid):
LUK +3, STR +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +3, LUK -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases INT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
LUK +3, INT -3.
When equipped with LUK Convert Stone(Mid):
STR +3, INT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases STR.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +3, STR -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases health point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MaxHP +100, At base Level 120 Increases MaxHP by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magic point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MAXSP +50, At base Level 120 Increases MAXSP by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can cure poison.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Enables the use of Level 1 Detoxify.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can recover all bad states.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Enables the use of Level 1 Recovery.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases defense.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEF +20.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Increases magic defense.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MDEF +4.
When equipped with Defense Stone(Mid) give the following abilities.
HIT +5, FLEE +5.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 8 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Electric Effect(Mid)
Shrink Effect(Mid)
Green Flare Effect(Lower)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A costume designed from a pure white lily flower. A perfect combination for wedding dress.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 9.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A large pumpkin hat with gorgeous big ribbon on top.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 9.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hat made based on Hylozoist's bunny.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 9.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A mask of fallen shinobi.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 9.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A costume that receive blessing from angels.
It's filled with joy, warm and comfort.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 9.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A bright red tattered scarf.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 9.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A costume made based on appearance of small porings.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 9.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone blessed with kyrie eleison.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Enables the use of Level 1 Kyrie Eleison.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
A greed looking stone.
Adds enchantment on lower slow costume.
Enables the use of Level 1 Greed.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Gives enhancement to middle costume slot.
Shrink
Effect does not apply on PVP and WOE area.
Gregio Grumani (mal_in01 24,121)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Adds enchantment on upper slot costume.
Decreases After Skill Delay by 1%.
When equipped with Reload Stone(Mid) and Reload Stone(Lower): Reduces After Skill Delay by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Adds enchantment on middle slot costume.
Decreases After Skill Delay by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Decreases After Skill Delay by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Gives enhancement to middle costume slot.
Electric
Gregio Grumani (mal_in01 24,121)
Weight: 10
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Green Flare
Gregio Grumani (mal_in01 24,121)
Weight: 10
A stone that increases STR but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
STR +3, DEX -3.
When equipped with STR Convert Stone(Mid):
INT +3, DEX +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +3, INT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
INT +3, VIT -3.
When equipped with INT Convert Stone(Mid):
DEX +3, VIT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +3, DEX -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
DEX +3, AGI -3.
When equipped with DEX Convert Stone(Mid):
VIT +3, AGI +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +3, VIT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
VIT +3, LUK -3.
When equipped with VIT Convert Stone(Mid):
AGI +3, LUK +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +3, AGI -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases STR.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
AGI +3, STR -3.
When equipped with AGI Convert Stone(Mid):
LUK +3, STR +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +3, LUK -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases INT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
LUK +3, INT -3.
When equipped with LUK Convert Stone(Mid):
STR +3, INT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases STR.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +3, STR -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases health point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MaxHP +100, At base Level 120 Increases MaxHP by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magic point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MAXSP +50, At base Level 120 Increases MAXSP by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone with appraisal ability.
Give enhancement on Costume Lower Headgear equipment slots.
Enables the use of Level 1 Item Appraisal
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 9 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Lex Aeterna Stone(Mid)
Variable Casting Stone(Upper, Middle, Lower)
Experience Stone(Upper)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A costume that imitating the protection aura of Devil Morocc.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A costume based on Khalitzburg Knight's helm.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A perfect costume for christmas.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A bell costume that can create strange sounds.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hat resemble the Wild Rider.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
An ornament wore by a girl that fighting in battlefield.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A ribbon with black and white color.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hat with High-performance laser shooter.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A replica of wings of underworld demon.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A bag made based shape of Poring.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A replica of Dwarf's beard.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A fantastic hat created by craftman who lives somewhere in Umbala.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 10.
Type: Costume
Position: Upper, Lower
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone blessed with kyrie eleison.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Enables the use of Level 1 Kyrie Eleison.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
A greed looking stone.
Adds enchantment on lower slow costume.
Enables the use of Level 1 Greed.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Gives Shadow effect when compounded on costume's 4th slot.
Shadow
Has no effect in PvP and WoE areas.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
Random chance to auto-cast Level 1 Lex Aeterna when dealing physical damage.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Gives Pink Glow effect when compounded on costume's 4th slot.
Pink Glow
Gregio Grumani (mal_in01 24,121)
Weight: 10
Gives Blue Aura effect when compounded on costume's 4th slot.
Blue Aura
Gregio Grumani (mal_in01 24,121)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
A stone that increases STR but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
STR +3, DEX -3.
When equipped with STR Convert Stone(Mid):
INT +3, DEX +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +3, INT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
INT +3, VIT -3.
When equipped with INT Convert Stone(Mid):
DEX +3, VIT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +3, DEX -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
DEX +3, AGI -3.
When equipped with DEX Convert Stone(Mid):
VIT +3, AGI +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +3, VIT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
VIT +3, LUK -3.
When equipped with VIT Convert Stone(Mid):
AGI +3, LUK +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +3, AGI -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases STR.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
AGI +3, STR -3.
When equipped with AGI Convert Stone(Mid):
LUK +3, STR +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +3, LUK -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases INT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
LUK +3, INT -3.
When equipped with LUK Convert Stone(Mid):
STR +3, INT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases STR.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +3, STR -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases health point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MaxHP +100, At base Level 120 Increases MaxHP by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magic point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MAXSP +50, At base Level 120 Increases MAXSP by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 10 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Heal Stone(Lower)
Steal Stone(Lower)
Teleport Stone(Lower)
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A costume that proove someone is valkyrie delegation.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A retro style steampunk hat with attached bear doll on it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hat costume with cat ears attached on it. It's a perfect hat for cat lover.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A replica wings of Angel of Destruction, Uriel. The Uriel name has a meaning of "Flame of God".
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Curved swords that made into costume. Be careful with its sharp blades.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Costume Pig Nose
A mask that modeled after the nose of Savage babe monster. It's suitable combination for various kind of hats.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Everyone in front of Prontera TV!
Yat Holly Wright!
I was doing a normal, good-natured acorite!..., but one day, a magical priest suddenly appeared in front of me and threw a magical feather with magical powers...
Since then, he has been a magical actor who fights against the evil Black Foringan...
Every day is difficult, but it is magical today too!
Then, let's start with Magical Accorrite
I feel like someone is talking in my head.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A young jack's favourite pipe.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A tattered black scarf once worn by assassin cross Eremes.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A wig modeled after the hair of homunculus Eleanor. It has cute ears that will move when the wearer walk.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin dang hair with rounded hair.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
Twin roll hair with curled vertically.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Hair for costumes where you can feel a different hairstyle when you put it on your hair.
A super long ponytail raised up to the waist length.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume the makes you look like a vampire. Perfect for halloween event.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A cute tall hat with ghostring motif.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A big hat of legendary pirate. It's always stained in blood.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A mask wore by assassin organization.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 11.
Type: Costume
Position: Middle, Lower
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
Add enchantment on 4th slot of middle costume.
White Body
Gregio Grumani (mal_in01 24,121)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Add enchantment on 4th slot of middle costume.
Crimson Wave
Gregio Grumani (mal_in01 24,121)
Weight: 10
Add enchantment on 4th slot of Costume Lower Headgear.
Water Field Effect
Gregio Grumani (mal_in01 24,121)
Weight: 10
A stone that give healing effect.
Add enchantment on 4th slot of Costume Lower Headgear.
Enables the use of Level 1 Heal.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Add enchantment on 4th slot of Costume Lower Headgear.
Enables the use of Level 1 Teleport.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Add enchantment on 4th slot of Costume Lower Headgear.
Enables the use of Level 1 Steal.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
STR +3, DEX -3.
When equipped with STR Convert Stone(Mid):
INT +3, DEX +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +3, INT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
INT +3, VIT -3.
When equipped with INT Convert Stone(Mid):
DEX +3, VIT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +3, DEX -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
DEX +3, AGI -3.
When equipped with DEX Convert Stone(Mid):
VIT +3, AGI +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +3, VIT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
VIT +3, LUK -3.
When equipped with VIT Convert Stone(Mid):
AGI +3, LUK +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +3, AGI -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases STR.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
AGI +3, STR -3.
When equipped with AGI Convert Stone(Mid):
LUK +3, STR +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +3, LUK -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases INT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
LUK +3, INT -3.
When equipped with LUK Convert Stone(Mid):
STR +3, INT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases STR.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +3, STR -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases health point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MaxHP +100, At base Level 120 Increases MaxHP by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magic point.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MAXSP +50, At base Level 120 Increases MAXSP by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 11 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Double Attack Stone(Garment)
Critical Stone(Garment)
Variable Casting Stone(Garment)
and 2 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A cat-shaped mask, where a cat scratches on the face.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Middle, Lower
Weight: 0
Requirement: None
A black and white cat that sit comfortably on top of head.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A blue wings of fairy that looks alike butterfly wings.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A sword that once used by a powerful knight. Some of his powers were sealed in it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
White wings of a holy Archangel.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A clever bird which immitates human voice.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A special hat made with the theme of the Aldebaran clock tower.
The clockwork decoration is particularly attractive.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
This mysterious helm can Increases the power of rune stones.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Foam that makes the razor slippery. Because it slips too well, it is very dangerous to step on a bubble that falls on the ground.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A cute young novice who asked you to piggyback him.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Many people mistook this doll as a real cat.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A warm muffler you want to wear when the weather gets cold. The wiggling tail is just too adorable.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 12.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Adds enhancement on 4th sloth of Costume Lower Headgear.
Shrink
Not applicable in PvP and WoE area.
Only affect basic body size.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
STR +3, DEX -3.
When equipped with STR Convert Stone(Mid):
INT +3, DEX +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases STR but decreases INT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
STR +3, INT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
INT +3, VIT -3.
When equipped with INT Convert Stone(Mid):
DEX +3, VIT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases INT but decreases DEX.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
INT +3, DEX -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
DEX +3, AGI -3.
When equipped with DEX Convert Stone(Mid):
VIT +3, AGI +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases DEX but decreases VIT.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
DEX +3, VIT -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
VIT +3, LUK -3.
When equipped with VIT Convert Stone(Mid):
AGI +3, LUK +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases VIT but Decrease Agi.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
VIT +3, AGI -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases STR.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
AGI +3, STR -3.
When equipped with AGI Convert Stone(Mid):
LUK +3, STR +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases AGI but decreases LUK.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
AGI +3, LUK -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases INT.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
LUK +3, INT -3.
When equipped with LUK Convert Stone(Mid):
STR +3, INT +3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases LUK but decreases STR.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
LUK +3, STR -3.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 12 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Sura Stone(Garment)
Ranger Stone(Garment)
Sorcerer Stone(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A crystal like silk pale yellow ribbon. It gives mysterious atmosphere by wearing this.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A doll that resemble casual figure of pope of arunafeltz.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 13.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A face mask that wore by believer of god Hvar.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 13.
Type: Costume
Position: Upper, Middle, Lower
Weight: 0
Requirement: None
A nice warm brown stole that is perfect for the Winter weather.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A hat made to look like a teddy bear's face. It feels so fluffy.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A blue hairband made with lamb's wool and horn.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Muffler made from the feathers of KASA.
Be cautious! It's very hot!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 13.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A doll made based of Arunafelt Pope in casual clothes.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 13.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Adds enhancement on 4th sloth of Costume Lower Headgear.
Shrink
Not applicable in PvP and WoE area.
Only affect basic body size.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Suras.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Rampage Blaster by 15%.
When equipped with Champion Stone(Upper):
Increases damage of Rampage Blaster by additional 10%.
When equipped with Champion Stone(Mid):
Decreases Fixed Casting Time of Dangerous Soul Collect by 40%.
When equipped with Champion Stone(Lower):
Using Rampage Blaster has a high chance (30%) to auto cast Danger Soul Collect.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of the Ranger.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Arrow Storm by 10%.
When equipped with Sniper Stone(Upper):
Increases damage of Arrow Storm by additional 15%.
When equipped with Sniper Stone(Mid):
Decreases Variable Casting Time by 10%.
When equipped with Sniper Stone(Lower):
Using Wind Walk increases Ranged Physical Damage by 5% for 60 seconds.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Sorcerers.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Psychic Wave by 10%.
When equipped with Professor Stone(Upper):
Increases damage of Psychic Wave by additional 15%.
When equipped with Professor Stone(Mid):
Decreases Warmer skill cooldown by 15 seconds.
When equipped with Professor Stone(Lower):
Decreases Psychic Wave skill cooldown by 2 seconds.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Iron Hand:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Dodge:
HIT +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Chain Combo by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Steel Crow:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Decreases Fixed Casting Time of Sharp Shooting by 0.5 seconds.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of the Sniper.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Arrow Shower by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Advanced Book:
Increases Attack Speed (decreases After Attack Delay by 1%).
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Decreases Fixed Casting Time of Double Casting by 0.4 seconds.
(Does not overlap with other Fixed Casting Time reductions.)
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 13 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Rune Knight Stone(Garment)
Genetic Stone(Garment)
Warlock Stone(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A rustic hat made of bamboo that was worn by a heroic wandering adventurer. It shadows your eyes with its wide brim.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 14.
Type: Costume
Position: Upper, Middle
Weight: 0
Requirement: None
An eye patch containing the great powers of Hatii.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 14.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
This shiba inu took a liking to you and now it won't leave you alone. Aren't you lucky!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 14.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A headphone with cat ears.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 14.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
The wings of Michael, also known as the 'Angel of Judgement', one of four angels that serves god directly.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 14.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A headband that only the strongest sura were thought to wear. It truly leaves in impact.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 14.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Costume wig made based on Alice's hairstyle.
It is said that a great effort was required to create this wig.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 14.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume based on Khalitzburg Knight's helm.
It is said that the Knights of Khalitzburg are all women and in the past they were defending the Glastheim with Heinrich.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 14.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Adds enhancement on 4th sloth of Costume Lower Headgear.
Shrink
Not applicable in PvP and WoE area.
Only affect basic body size.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Rune Knights.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Dragon Breath and Dragon Breath - Water by 10%.
When equipped with Lord Knight Stone(Upper):
Increases damage of Dragon Breath and Dragon Breath - Water by additional 10%.
When equipped with Lord Knight Stone(Mid):
Decreases SP Consumption of Dragon Breath and Dragon Breath - Water by 10%.
When equipped with Lord Knight Stone(Lower):
Decreases After Skill Delay by 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Genetics.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Cart Cannon by 10%.
When equipped with Creator Stone(Upper):
Increases damage of Cart Cannon by additional 15%.
When equipped with Creator Stone(Mid):
Decreases Howling of Mandragora skill cooldown by 3 seconds.
When equipped with Creator Stone(Lower):
Increases Ranged Physical Damage by 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Warlocks.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Crimson Rock by 10%.
When equipped with High Wizard Stone(Upper:
Increases damage of Crimson Rock by additional 15%.
When equipped with High Wizard Stone(Mid):
Decreases Fixed Casting Time by 0.1 seconds for evey 2 Levels of Soul Drain.
When equipped with High Wizard Stone(Lower):
Increases damage of Fire elemental magic by 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Spear Mastery:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Spiral Pierce by 15%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Cavalry:
Increases Attack Speed (decreases After Attack Delay by 1%).
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Learning Potion:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Potion Pitcher:
Increases Healing and Potion Recovery by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Acid Terror by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Mystical Amplification:
MATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Meteor Storm by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Fire Pillar by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 14 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Shadow Chaser Stone(Garment)
Mechanic Stone(Garment)
Wandermins Stone(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
Argiope put on top of head. Be careful, sometimes it might move fiercely.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Chains for controlling puppets. It feels like I have become a doll.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
It is so cold that white breathe is coming from the mouth.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A magic circle that appears below your feet. Just by wearing this costume will give you feels of being a great wizard.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A backpack with a cute cat on it's back.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Costume horns decorated with cute flowers and ribbons.
Designed to decorate the horns that yoma who want to go out are proud of.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hood for costumes indispensable to the mysterious Magician.
A dark atmosphere comes from the blurry crystal.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 13.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Eyes flicker when worn.
'Why doesn't it blink normally?' Let's do not know the question.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Floating ice directly extracted from the Ice Cave. It has a connection to a mysterious seal inside of the cave.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
The universe on top of your head. You can now even enjoy astronomical observations on cloudy days.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A baby penguin doll which looks exactly like a real baby penguin. It's just like living with a baby penguin.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Heart shaped earmuffs, a must have during the winter season!
Type: Costume
Position: Middle
Weight: 0
Requirement: None
This white cat took a liking to you and now it won't leave you alone. Aren't you lucky!
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A yellow lantern with blessings moves hovering around the body.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A miniature replica of a cool aircraft, it is designed to be always here by your side.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Blue jelly that feels cool.
Cute elephant-shaped jelly points!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 15.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Adds enhancement on 4th sloth of Costume Lower Headgear.
Shrink
Not applicable in PvP and WoE area.
Only affect basic body size.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Triangle Shot by 15%.
When equipped with Stalker Stone(Upper):
Increases damage of Triangle Shot by additional 15%.
When equipped with Stalker Stone(Mid):
Increases Ranged Physical Damage by 10%.
When equipped with Stalker Stone(Lower):
Decreases SP Consumption of Triangle Shot by 10%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Mechanics.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Axe Tornado by 15%.
When equipped with Whitesmith Stone(Upper):
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
When equipped with Whitesmith Stone(Mid:
Decreases Axe Tornado skill cooldown by 1 second.
When equipped with Whitesmith Stone(Lower):
Increases damage of Axe Tornado by additional 15%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Minstrels and Wanderers.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Severe Rainstorm by 15%.
When equipped with Clown Gypsy Stone(Upper):
Increases damage of Severe Rainstorm by additional 15%.
When equipped with Clown Gypsy Stone(Mid):
Decreases Severe Rainstorm skill cooldown by 1 second.
When equipped with Clown Gypsy Stone(Lower):
Decreases Fixed Casting Time by 0.5 seconds.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Plagiarism:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Vulture's Eye:
HIT +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Raid by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Weaponry Research:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Skin Tempering:
HIT +3
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Cart Termination by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Clowns and Gypsies.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Musical Lesson/Dancing Lesson:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Clowns and Gypsies.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Musical Strike and Throw Arrow by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Clowns and Gypsies.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Arrow Vulcan by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 15 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Archbishop Stone(Garment)
Royal Guard Stone(Garment)
Guillotine Cross Stone(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A coffin used by those who have learned the law.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hairband that give an image of vampire to you.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Costume with decoration of chocolate biscuit in sepia.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A pumpkin hat with bright orange color, it can turn dark hallowen night into bright.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Wearing this hat, it seems to control myself by Black Witch's magic.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A decoration of bird and its eggs.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Pink Costume Wings that look like the wings of a butterfly.
It is said to be modeled after the fairy's wings.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A digital space for your own outfit.
Let's take a step into the cyber world.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A Viking Pumpkin Poring-shaped bag developed as Halloween decoration.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
White rabbit ears.
For some reason it seems very soft.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A cute hat with long ears hanging off it!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
It's flowers on your head! In the shape of a lovely hat.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Now you can be extra stylish with this cute Costume Poring Muffler! Made of 100% organic Jellopy.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A joyful costume that brings happiness to everyone that sees it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume made based on falling leaves of autumn.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 16.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Adds enhancement on 4th sloth of Costume Lower Headgear.
Shrink
Not applicable in PvP and WoE area.
Only affect basic body size.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Arch Bishops.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Adoramus by 15%.
When equipped with High Priest Stone(Upper):
Increases damage of Adoramus by additional 15%.
When equipped with High Priest Stone(Mid):
Decreases Adoramus skill cooldown by 1 second.
When equipped with High Priest Stone(Lower):
Decreases Fixed Casting Time by 0.5 seconds.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Royal Guards.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Banishing Point by 15%.
When equipped with Paladin Stone(Upper):
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
When equipped with Paladin Stone(Mid):
Decreases Cannon Spear skill cooldown by 0.5 seconds.
When equipped with Paladin Stone(Lower):
Increases damage of Banishing Point by additional 15%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Guillotine Crosses.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Rolling Cutter by 15%.
When equipped with Assassin Cross Stone(Upper):
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
When equipped with Assassin Cross Stone(Mid):
Increases damage of Cross Ripper Slasher by 15%.
When equipped with Assassin Cross Stone(Lower):
Increases damage of Rolling Cutter by additional 15%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Meditatio:
Healing +1%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Mace Mastery:
Increases Critical Damage by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Magnus Exorcismus by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each 2 Levels of Faith:
MaxHP +1%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each 2 Levels of Spear Mastery:
Increases Ranged Physical Damage by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Paladins.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Holy Cross by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Katar Mastery:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Lefthand Mastery:
HIT +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Sonic Blow by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 16 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Sura Stone II(Garment)
Sorcerer Stone II(Garment)
Shadow Chaser Stone II(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A hat redesigned after Rabbit-eared knit hat.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 17.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A diabolic imitating headphone costume, this suits well with bright color of clothes.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 17.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Ribbon ornament attached to the back with a large bell.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 17.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Large, black wings of a fallen dark angel.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A fluffy snow bear hood with a blue trim. Great for winter!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 17.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume decoration made by the father of the jewelry craftsman and the mother of the designer for their debut adventure of their lovely daughter.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 17.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A muffler modeled after the appearance of a popping ring. It will be cool when worn in hot summer.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 17.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Counting two or three sheep slowly, you just want to go to sleep.
Just lying down, you fall asleep right away.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A sturdy decoration like a shield that keeps your neck and shoulders tight.
Shoulder ornaments such as iron walls can be felt by craftsmen in every detail.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 17.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A shawl shaped after the Lunatic shape.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 17.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Adds enhancement on 4th sloth of Costume Lower Headgear.
Shrink
Not applicable in PvP and WoE area.
Only affect basic body size.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Suras.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Knuckle Arrow by 15%.
When equipped with Champion Stone II(Upper):
Increases damage of Tiger Cannon by 15%.
When equipped with Champion Stone II(Mid):
MaxHP +10%
When equipped with Champion Stone II(Lower):
Increases damage of Tiger Cannon by additional 15%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Sorcerers.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Diamond Dust by 15%.
When equipped with Professor Stone II(Upper):
Increases damage of Diamond Dust by additional 10%.
When equipped with Professor Stone II(Mid):
Increases damage of Earth Grave by 20%.
When equipped with Professor Stone II(Lower):
Decreases Varetyr Spear skill cooldown by 1 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Shadow Chasers.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Fatal Menace by 15%.
When equipped with Stalker Stone II(Upper):
Increases damage of Fatal Menace by additional 10%.
When equipped with Stalker Stone II(Mid):
Decreases SP Consumption of Fatal Menace by 10%.
When equipped with Stalker Stone II(Lower):
Physical attacks have a 1% chance to absorb 1% of the damage dealt as SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases damage of Chain Crush Combo by 15%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Combo Finish by 15%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Champions.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Divine Protection:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases damage of Earth Spike and Heaven's Drive by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Professors.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Auto Spell:
MATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Snatcher:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Back Stab by 15%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Stalkers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Improve Dodge:
HIT +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 17 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Soul Reaper Stone(Garment)
Star Emperor Stone(Garment)
Kagerou Stone(Garment)
Oboro Stone(Garment)
Rebellion Stone(Garment)
Doram Stone(Garment)
and 15 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
Elegant fluffy rabbit ears costume.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 18.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A ribbon decorated with a margaret on both side.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 18.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Bag tied to the Valentine's Day.
The poring is decorated on a chocolate heart with a ribbon.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 18.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Decorative wings made to commemorate the day of love.
The cute heart shape is decorated in the center of the wing.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 18.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A big cat hands hanging beside your head.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 18.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Coffee Cup Hat with a cat in it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 18.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Watching a cat snuggle over your head relaxes you.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 18.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Costume eyes that always become a single smile when worn.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 18.
Type: Costume
Position: Middle
Weight: 0
Requirement:
All Jobs except Summoners
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Adds enhancement on 4th sloth of Costume Lower Headgear.
Shrink
Not applicable in PvP and WoE area.
Only affect basic body size.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Add enchantment on 4th slot of Costume Lower Headgear.
Water Field Effect
Gregio Grumani (mal_in01 24,121)
Weight: 10
Gives enhancement to middle costume slot.
Electric
Gregio Grumani (mal_in01 24,121)
Weight: 10
A stone that awakens the potential of Soul Reapers.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Eswhoo by 20%.
When equipped with Soul Linker Stone(Upper):
Increases damage of Eswhoo by additional 20%.
When equipped with Soul Linker Stone(Mid):
Increases damage of Espa by 20%.
When equipped with Soul Linker Stone(Lower):
Decreases Fixed Casting Time by 0.5 seconds.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Star Emperors.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Falling Star, Solar Burst and Full Moon Kick by 20%.
When equipped with Star Gladiator Stone(Upper):
Increases damage of Solar Burst by additional 15%.
When equipped with Star Gladiator Stone(Mid):
Increases damage of Falling Star by additional 15%.
When equipped with Star Gladiator Stone(Lower):
Physical attacks have a 2% chance to absorb 1% of the damage dealt as SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Kagerous.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Swirling Petal by 25%.
When equipped with Ninja Stone(Upper):
Increases damage of Cross Slash by 25%.
When equipped with Ninja Stone(Mid):
Increases damage of Kunai Explosion by 25%.
When equipped with Ninja Stone(Lower):
Physical attacks have a 1% chance to absorb 1% of the damage dealt as SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Oboros.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Flaming Petals by 20%.
When equipped with Ninja Stone(Upper):
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 30%.
When equipped with Ninja Stone(Mid):
Increases damage of Freezing Spear and Wind Blade by 20%.
When equipped with Ninja Stone(Lower):
Decreases Variable Casting Time by 15%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Rebellions.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Hammer of God and Round Trip by 20%.
When equipped with Gunslinger Stone(Upper):
Increases damage of Round Trip by additional 15%.
When equipped with Gunslinger Stone(Mid:
Increases damage of Hammer of God by additional 20%.
When equipped with Gunslinger Stone(Lower):
Increases damage of Banishing Buster by 25%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Dorams.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Picky Peck and Catnip Meteor by 20%.
When equipped with Doram Stone(Upper):
Increases damage of Lunatic Carrot Beat and Silvervine Stem Spear by 20%.
When equipped with Doram Stone(Mid):
Decreases Spirit of Savage skill cooldown by 1 second.
When equipped with Doram Stone(Lower):
Decreases Catnip Meteor skill cooldown by 1 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Gives Pink Glow effect when compounded on costume's 4th slot.
Pink Glow
Gregio Grumani (mal_in01 24,121)
Weight: 10
Gives Blue Aura effect when compounded on costume's 4th slot.
Blue Aura
Gregio Grumani (mal_in01 24,121)
Weight: 10
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Green Flare
Gregio Grumani (mal_in01 24,121)
Weight: 10
Add enchantment on 4th slot of middle costume.
Crimson Wave
Gregio Grumani (mal_in01 24,121)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Adds enchantment on upper slot costume.
Decreases After Skill Delay by 1%.
When equipped with Reload Stone(Mid) and Reload Stone(Lower): Reduces After Skill Delay by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Adds enchantment on middle slot costume.
Decreases After Skill Delay by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Reduces after cast delay.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Decreases After Skill Delay by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Soul Linkers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Happy Break:
MATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Soul Linkers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Esma by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Soul Linkers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Kaahi:
Decreases Variable Casting Time by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Star Gladiators.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Peaceful Break:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Star Gladiators.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Decreases Fixed Casting Time of Feeling of the Sun, Moon and Stars and Hatred of the Sun, Moon and Stars by 50%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Star Gladiators.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Knowledge of the Sun, Moon and Stars:
Increases Attack Speed (decreases After Attack Delay by 1%).
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Ninjas.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Ninja Mastery:
ATK +2
MATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
Ninja Stone(Mid)
A stone that awakens the potential of Ninjas.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Throw Huuma Shuriken by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Ninjas.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Exploding Dragon, Snow Flake Draft and First Wind by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Gunslingers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Snake Eyes:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Gunslingers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Desperado by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Gunslingers.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Chain Action:
Increases Ranged Physical Damage by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Dorams.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Scratch:
MATK +7
ATK +7
Aver De Dosh (mal_in01 23,113)
Weight: 10
Doram Stone(Mid)
A stone that awakens the potential of Dorams.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Lunatic Carrot Beat by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Dorams.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Silvervine Stem Spear by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 18 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Ranger Stone II(Garment)
Mechanic Stone II(Garment)
Arch Bishop Stone II(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A red heart piece that embodies a love heart.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Inner peace fills you as soft blossom petals float all around.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A cute costume fork found in Lasagne.
The carrot-shaped strap is excellent enough to be mistaken for emergency food.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Ear-shaped ornaments that decorate the character you wear.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume decoration with a small ribbon attached to the fluffy ears of a mysterious shape that is difficult to determine whether it is a personal or a cat.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
This rabbit will be the highlight of the ball wherever you go!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Open air headphones that Increases concentration. The sound is flowing.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Three small aircraft fire lasers to assist the attack.
Mobile aircraft for costumes that feel as if the attack power is going to rise.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Cat ears for costumes made of solid material.
It looks like mechanical parts and looks cute and nice.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Incom for costumes where cyber-tic coloring looks cool.
A must-have item for cyber fashion.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
This doll is modeled after the white dog Jindo dog known for its loyalty.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Costume Fox Doll
Fox doll with greedy fur.
It's so tender that I want to stroke it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A costume with a set of yellow pigtails and a red hood.
It is a design reminiscent of the main character in a fairy tale.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A tiara for costumes with a large garnet shining elegantly.
The gentle curve that mimics a heart is beautiful.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A white peony headdress for costumes.
The red cord is a point.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hat worn on the head in the shape of a shark head.
If you stick your head out from the water, you might think that a shark appeared!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 19.
Type: Costume
Position: Upper, Middle, Lower
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Adds enhancement on 4th sloth of Costume Lower Headgear.
Shrink
Not applicable in PvP and WoE area.
Only affect basic body size.
Gregio Grumani (mal_in01 24,121)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Decreases Fixed Casting Time by 0.3 seconds.
Gives ability when compounded on garment costume slot.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Rangers.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Aimed Bolt by 15%.
When equipped with Sniper Stone II(Upper):
Increases damage of Aimed Bolt by additional 15%.
When equipped with Sniper Stone II(Mid):
Decreases Variable Casting Time of Aimed Bolt by 1 second.
When equipped with Sniper Stone II(Lower):
Decreases Unlimit skill cooldown by 45 seconds.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Mechanics.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Arm Cannon by 15%.
When equipped with Whitsmith Stone II(Upper):
Increases Ranged Physical Damage by 10%.
When equipped with Whitsmith Stone II(Mid):
Increases damage of Vulcan Arm by 20%.
When equipped with Whitsmith Stone II(Lower):
Increases damage of Knuckle Boost by 20%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Archbishops.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Judex by 15%.
When equipped with High Priest Stone II(Upper):
Increases damage of Judex by additional 15%.
When equipped with High Priest Stone II(Mid):
Decreases SP Consumption of Judex by 10%.
When equipped with High Priest Stone II(Lower):
Increases Magical Damage with Holy element by 10%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each 2 Levels of Wind Walk:
Increases Attack Speed (decreases After Attack Delay by 1%).
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each 2 Levels of Beast Bane:
Increases Ranged Physical Damage by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Snipers.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of True Sight:
ATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Maximum Power Thrust:
Decreases Axe Boomerang skill cooldown by 0.1 seconds.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Cart Termination by 15%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Whitesmiths.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Maximize Power:
Increases Ranged Physical Damage by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases damage of Magnus Exorcismus by 15%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Assumptio:
Increases Magical Damage with Holy element by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Priests.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each 2 Levels of Kyrie Eleison:
Decreases Variable Casting Time by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 19 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Opening this will give you one of the following enchantment stones:
Warlock Stone II(Garment)
Royal Guard Stone II(Garment)
Guillotine Cross Stone II(Garment)
and 9 enchantment stones more have been added.
Stones from existing costume enchant stone boxes can also be obtained with a relatively low chance.
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A costume bag with a motif of a bear doll carrying a furoshiki on its back.
There is a zipper on the belly so that you can store things in them.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A costume foxtail which are larger than Dorams.
Because of the playful form, it is said that people who can't stop playing with one another continue.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A broom costume that seems to have a longing for anyone who walks the path of the wizard.
Coordinating with a magical fashion along with the ministries, you can feel like a wizard.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Numerous stars shining in the sky.
When I look at it, I feel like I'm going to suck everything.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A floating tai-chi ball that feels mysterious.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A stall for costumes where you can feel the feeling of the Black King when worn.
The stall wrapped around the face is a charming point.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A costume that can be worn like clothes, found in Verus.
It seems to have been a Rockstep weapon, but it has no value other than ornaments because it is unknown how to use it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Picnic basket for outfits that are easy to carry around.
Let's go on a picnic with a great view!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A costume doll modeled after Poring.
It is a small size that can be put on the shoulder.
It would be fun to play ball while throwing it in the room for decoration or throwing it.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A costume shawl that encapsulates the power of Bagua that mimics the nature of heaven and earth.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A stuffed toy for costumes modeling Savage Baby
It's small enough to fit on your shoulders.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A panda doll made well enough to be mistaken for being a real panda's baby.
You can feel as if you are living with a baby panda by sticking to your feet or doing something that looks lazy when you sit down.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A decoration for a costume with a stylish ribbon on the ear of a white bear.
Ear-shaped ornaments that decorate the character you wear.
The ribbon that shakes whenever I walk is lovely.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hat for costumes with a tuxedo cat motive.
Roses and ribbons, fluffy materials and a bunch of cool things hang.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A costume helmet that mimics the legendary helmet of God's protection.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A light ball inflated with bright colors suitable for summer.
Let's play with it on the sandy beach!
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A greed looking stone.
Adds enchantment on lower slow costume.
Enables the use of Level 1 Greed.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Add enchantment on 4th slot of Costume Lower Headgear.
Water Field Effect
Gregio Grumani (mal_in01 24,121)
Weight: 10
A stone that awakens the potential of Warlocks.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Comet by 15%.
When equipped with High Wizard Stone II(Upper):
Increases damage of Comet by additional 15%.
When equipped with High Wizard Stone II(Mid):
Decreases Fixed Casting Time by 0.1 seconds for every 2 Levels of Mystical Amplification.
When equipped with High Wizard Stone II(Lower):
Increases Magical Damage with Neutral element by 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Royal Guards.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Genesis Ray by 15%.
When equipped with Paladin Stone II(Upper):
Decreases Fixed Casting Time by 0.1 seconds for every 2 Levels of Auto Guard.
When equipped with Paladin Stone II(Mid):
Increases Magical Damage with Holy element by 5%.
When equipped with Paladin Stone II(Lower):
Increases damage of Genesis Ray by additional 15%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Guillotine Crosses.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 15%.
Enables the use of Double Attack Level 3 if you have learned Katar Mastery Level 10 (if learned at a higher Level of Double Attack, use that instead).
When equipped with Assassin Cross Stone II(Upper):
ATK +5%
Increases Critical Damage by additional 15%.
When equipped with Assassin Cross Stone II(Mid):
Increases damage of Counter Slash by 20%.
When equipped with Assassin Cross Stone II(Lower):
Decreases After Skill Delay by 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases damage of Meteor Storm by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Gravitation:
Increases Magical Damage with Neutral element by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of High Wizards.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Soul Drain:
MATK +2
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Paladin.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Faith:
Decreases Variable Casting Time by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Paladin.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Pressure by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Paladin.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Grand Cross:
Increases Holy elemental magical damage by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Soul Destroyer:
Decreases After Skill Delay by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Sonic Blow by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Assassin Crosses.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each Level of Advanced Katar Mastery:
Increases Physical Damage against enemies of every size by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 20 → Enchant Stone.
Box Description
A box that contains stones that can be enchanted on an Costume equipment.
Rune Knight Stone II(Garment), Genetic Stone II(Garment), Wanderer Minstrel Stone II(Garment) and 12 new Enchant Stones have been added.
Already exisiting Costume Enchant Stones are also included.
Costume Enchant Stone Box 21
Weight: 1
Exchange FOR this Box
Give ONE of these Costumes to Designer Heidam. The Costume is consumed and you receive this Stone Box.
A hat shaped like a fox with nine tails. It makes you warm, definitely.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A hat for clothes characterized by its small size.
Small and cute, rather stylish design. It suits both men and women.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A beautiful magician hat with flower on it.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A garment wing with a mechanical device structure that does not move due to failure.
It seems that both wings were originally equipped.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 20.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A pocket worn on the back, reminiscent of a gift bag carried by Santa.
As if waiting for Christmas, the Rudolph doll is reaching out.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Costume wings modeled after frozen wings.
It is as beautiful as crystal.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
A pretty cute backpack with a black cat on his back.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Costume cherry wings made in commemoration of spring.
It is gorgeously decorated with pink petals.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Garment
Weight: 0
Requirement: None
Every move you make.. always watching.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A mask shaped like a noble wolf.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Traffic lights made of Drops, Poporing, and Poring
Traffic lights turn on and off according to the character's movement.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Glasses with colorful flower decorations.
I don't know if I can see the front properly, but it is said that there are surprisingly many people looking for it because of its fashion.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Fancy to fawn over these fancy fawn ears?
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A necklace for costumes to hang around the neck.
There is a story that the Guardian Knight always wore in his arms.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A muffler made of gold thread.
Golden angel wings are decorated with ornaments.
The attractive point of poplar decoration.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
Clothing glasses with frames only on the bottom of the lens.
A design that can be easily used for various coordinates.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Red contact lenses for costumes that blink when worn.
'Why doesn't it blink normally?' Let's do not know the question.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A fluffy Angora rabbit hat.
The hair is overgrown, and it is made with a design that covers the bangs.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Helm for clothing with high-performance IC chip inserted inside.
It seems to have the ability to dramatically improve the performance of some hardware.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A bonnet for costumes with rich frills.
The passionate red rose and checkered pattern inside the bonnet point.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A knit hat for a costume that goes well with Doram, a woman who is said to have been made by Doram's parents repairing old clothes.
There is a decoration in the shape of a cat's paw to pray for safety of adventure.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A corolla for beautiful costumes with cute ears.
Elegant elegance is felt in the natural beauty.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A neckcap for costumes that can easily change the image.
It goes well with any place, but especially with Gothic style.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Lower
Weight: 0
Requirement: None
A polar bear doll for costumes made so well that you can mistake it for a real baby polar bear.
It feels like you are living with a baby polar bear.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
A microphone stand for costumes needed for performances.
This equipment is for adventurers who want to become idols.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Clothing glasses with a frame only on the top of the lens.
If worn, you can decorate it as an intelligent adult.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
Purple contact lenses for clothes that blink when worn.
'Why doesn't it usually blink?' Let's do not know the question.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Middle
Weight: 0
Requirement: None
The scent of roses and petals spreading all over the place will make your way into a romantic atmosphere.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
Mysterious hat.
If you look closely, it seems like time has stopped.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A magic pendant made of the rare crystalline god's diamond,
because of the high magical affinity of the god's diamond, is the dream prop of the magician.
Type: Costume
Position: Upper
Weight: 0
Requirement: None
A cat hanging around the owner's head.
The long tail covers the neck and looks warm.
Designer Heidam (mal_in01 20,124) can exchange it with Costume Enchant Stone Box 21.
Type: Costume
Position: Upper, Middle, Lower
Weight: 0
Requirement: None
Possible Contents When Opened
These are the actual Enchant Stones listed in this Box's server item group.
A stone that allows you to use a double attack.
Gives the following effects when compounded on a slot of an Costume Garment.
Enables the use of Double Attack Lv.3
If you have learned a higher Level, use that instead.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases Critical Damage by 20%.
When equipped with Critical Stone(Upper), Critical Stone(Mid) and Critical Stone(Lower):
Critical +10
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that can Reduces Fixed Casting Time.
Adds enchantment on garment slot costume.
Decreases Fixed Casting Time by 0.5 second.
Lace La Zard (mal_in01 20,107)
Weight: 10
Stone which can absorb SP.
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into SP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb SP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 1% damage given to target as SP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that Decreases Variable Casting Time.
Gives the following effects when compounded on a slot of an Costume Garment.
Decreases Variable Casting Time by 10%.
When equipped with Variable Casting Stone(Upper), Variable Casting Stone(Mid) and Variable Casting Stone(Lower):
Decreases Variable Casting Time by additional 5%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A greed looking stone.
Adds enchantment on lower slow costume.
Enables the use of Level 1 Greed.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which can absorb HP
Give ability to costume garment slot.
1% chance to absorb 1% physical damage into HP.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone can absorb HP.
Adds enchantment in upper slot costume.
Adds 1% chance of absorbing 3% damage given to target as HP.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases ASPD.
Adds enchantment on upper slot costume.
ASPD +1
Aver De Dosh (mal_in01 23,113)
Weight: 10
Stone which increases ASPD.
Gives below stats on Costume Garment's slot 1.
ASPD +1
Lace La Zard (mal_in01 20,107)
Weight: 10
Add enchantment on 4th slot of Costume Lower Headgear.
Water Field Effect
Gregio Grumani (mal_in01 24,121)
Weight: 10
A stone that awakens the potential of Rune Knights.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Ignition Break by 15%.
When equipped with Lord Knight Stone II(Upper):
Increases damage of Sonic Wave by 20%.
When equipped with Lord Knight Stone II(Mid):
Increases damage of Ignition Break by additional 10%.
When equipped with Lord Knight Stone II(Lower):
Increases damage of Hundred Spear by 30%.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Genetics.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Crazy Weed by 20%.
When equipped with Creator Stone II(Upper):
Decreases Cart Tornado skill cooldown by 0.7 seconds.
When equipped with 9Creator Stone II(Mid):
Increases damage of Spore Explosion by 20%.
When equipped with Creator Stone II(Lower):
For each 2 Levels of Acid Demonstration:
Decreases Fixed Casting Time by 0.1 seconds.
Lace La Zard (mal_in01 20,107)
Weight: 10
A stone that awakens the potential of Wanderers and Minstrels.
Gives the following effects when compounded on a slot of an Costume Garment.
Increases damage of Reverberation by 15%.
When equipped with Clown Gypsy Stone II(Upper):
Increases damage of Reverberation by additional 10%.
When equipped with Clown Gypsy Stone II(Mid):
Decreases SP Consumption of Reverberation and Metallic Sound by 20%.
When equipped with Clown Gypsy Stone II(Lower):
Increases damage of Metallic Sound by 20%.
Lace La Zard (mal_in01 20,107)
Weight: 10
Range Stone(Mid)
A stone that increases Ranged Physical Damages.
Adds enchantment on middle slot costume.
Ranged Physical Damages +3%
Aver De Dosh (mal_in01 23,113)
Weight: 10
Exp Stone(Mid)
A stone that can Increases experience gain when defeating monster.
Give enhancement on middle costume equipment slots.
Exp bonus +2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases experience gained.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases experience gained from defeating monsters by 2%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Increases experience gained from defeating monsters by 2%.
Gives ability when compounded on upper slot costume.
Experience Stone SET (Upper, Middle and Lower), Increases experience gained from defeating monsters by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Decreases Variable Casting Time by 3%.
Gives ability when compounded on lower slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on middle slot costume.
Aver De Dosh (mal_in01 23,113)
Decreases Variable Casting Time by 3%.
Gives ability when compounded on upper slot costume.
Variable Cast Stone SET (Upper, Middle and Lower), decreases Variable Casting Time by 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases physical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
ATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone that increases attack power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
ATK +1%
When equipped with upper and middle Attack Stone give the following ability.
ATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
MATK Stone(Mid)
A stone that increases magical attack power.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
MATK +1%
Aver De Dosh (mal_in01 22,113)
Weight: 10
A stone with a magic power.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
MATK +1%
When equipped with MATK Stone(Upper) and MATK Stone(Mid) give the following ability.
MATK +2%
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Spiral Pierce:
Increases Ranged Physical Damage by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Bowling Bash by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Lord Knights.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Spiral Pierce by 20%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
For each Level of Bio Cannibalize:
Increases Physical Damage against enemies of every size by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
Increases damage of Acid Demonstration by 25%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Creators.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
For each 2 Levels of Acid Demonstration:
Increases Ranged Physical Damage by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Gypsy and Clowns.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases damage off Arrow Vulcan by 15%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Gypsy and Clowns.
Gives the following effects when compounded on a slot of an Costume Middle Headgear.
For each Level of Musical Strike/Throw Arrow:
Increases Magical Damage with Neutral element by 1%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that awakens the potential of Gypsy and Clowns.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases damage of Musical Strike and Throw Arrow by 15%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that can Increases critical damage.
Adds enchantment on middle slot costume.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Upper Headgear.
Increases Critical Damage by 3%.
When equipped with Critical Stone(Mid) and Critical Stone(Lower):
Increases critical damage by additionally 6%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
A stone that increases critical damage.
Gives the following effects when compounded on a slot of an Costume Lower Headgear.
Increases Critical Damage by 3%.
Aver De Dosh (mal_in01 23,113)
Weight: 10
Flow: Costume → Designer Heidam → Costume Enchant Stone Box 21 → Enchant Stone.
No matching Costume, Box or Enchant Stone was found.
RagnaKon Roadmap RagnaKon Announcement RagnaKon Events